CRITICAL: Must use MusePose's own draw_bodypose/draw_handpose for skeleton im…
AutomationToday's session covered MapleSign Three.js Avatar (maplelogic.cloud/asl/), Files, Character System. Here's a summary of what was accomplished and what's still in progress.
/var/www/maplelogic-asl/public/signer_viewer.js?v=4— Three.js character renderer/var/www/maplelogic-asl/public/signer_integration.js?v=6— Generate button interceptor- 8 avatars: Maisie/Miles (Moose), Bea/Bruno (Bear), Belle/Benny (Beaver), Fiona/Flynn (Fox)
- Built from Three.js geometric primitives (spheres, cylinders, cones)
- Joint spheres at shoulders/elbows/wrists/hips connect body segments
- Driven by pose keypoints from
/sign-demo/api/sign